Minecraft 1.16.3 shaders8/28/2023 Rain is a bit glitchy on hand/handheld items. Added waving lanterns and option to toggle it. Improved nether fog and sky rendering, everything is smooth now since it uses slightly adjusted vanilla fog. Implemented a workaround that should fix missing shadows, optifine bug. Updated depth of field, the transition between clear and blurry is no longer instant but smooth instead. Added an ingame option to toggle the smooth transition. It might causes some issues on the edge of your hand if enabled. Fixed block entities rendering if bump or parallax mapping is enabled (chests, signs etc) #Nostalgia shaders minecraft 1.16.3 driversįixed weird outlines on linux drivers (workaround, sky blur also blurs the distance, same as with amd cards) Updated option "dof strength" it is a slider now and is called blur amount instead. Fixed transparency rendering issues against the sky Fixed banner rendering, patterns are displayed correctly now but there are some transparency issues against emissive lighting. #Nostalgia shaders minecraft 1.16.3 modsĪdjusted nether visuals to be more like vanilla (fog strength) Added support for blue and grey nether biomes (soul sand valley, twisted forest, basalt deltas - fog color, lighting would make lava blue aswell) Support for 1.16.1 (with all its new ids) Fixed nether fog issues in older MC versions. #Nostalgia shaders minecraft 1.16.3 drivers.
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